What is the Hype Cycle?

The hype cycle is an analytic model developed by the IT research and consultation firm, Gartner Incorporated, to describe the development, adoption, and diffusion of technologies in particular market sectors. Based on Gartner's analysis of the technology lifecycle, the Hype Cycle for Education tool will enable members of the University community to continuously monitor emerging academic technologies as they progress along the innovation curve and evaluate the advantages of those tools and practices in relation to the University’s mission.

The Hype Cycle for Education tool will be used to create and share community-sourced information about technology in higher education and at the University of Minnesota. The process for reviewing and investigating academic technologies is open to all University students, staff, and faculty, and garners its value from the intelligence, input, and review of the entire University community. By showcasing the academic technology work being undertaken across the institution—through user stories, user-contributed resources, and pointers to technologies being tested in pilots at the local level—and gathering user preferences about where the University stands (and ought to stand) in relation to key academic technologies, the Hype Cycle tool will serve to scaffold and improve strategic decision-making regarding technology investments.

What Can I Do with the Hype Cycle Application?
The Hype Cycle for Education tool enables you to

  • Learn about new academic technologies being piloted here at the University and discover new ways of supporting teaching and learning with technology.
  • Share your experiences with emerging technologies, your resources and technology pointers, and your views on which technologies should be centrally piloted and where we ought to focus our attention and resources in the academic technology domain.
  • Innovate by adopting new technologies or applying new techniques in your courses, collaborating with peers to organize (and communicate about) local pilots, participate on the Hype Cycle advisory group, and/or join a centrally supported pilot.


  • Browse and filter technology categories based on Hype Cycle stage, time to mainstream adoption, peer comparison, and other factors.
  • Drill deeper in technology categories, discovering related applications, resources, and services, and learning more about how colleagues enhanced teaching and learning with emerging technologies in multimedia user stories.


  • Login to the Hype Cycle tool using your University account to register your preferences regarding academic technology investment preference and priorities, and (if desired) indicate an institutional affinity.
  • Contribute content for publication (from resource, application, and service links to full user stories) on the Hype Cycle site or suggest new technology categories.


  • Adopt a new technology or technique, try it out in your class, and submit a user story describing your experience.
  • Recruit peers to try out a new technology or start a conversation about a new academic technology tool in the comments section of the relevant application or technology category.

Questions? Comments?
If you have questions or comments regarding the Hype Cycle for Education tool, please write to atss@umn.edu.